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Cmake opengl es 2.0 glcreateshader
Cmake opengl es 2.0 glcreateshader




cmake opengl es 2.0 glcreateshader

Doxygen Documentations ( stable, master).Alternative Signatures for GLboolean and GLenum types.#include Īuto shader = glCreateShader(GL_COMPUTE_SHADER) It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as tools and examples for quick-starting your projects.īased on the OpenGL API specification ( gl.xml) glbinding is generated using python scripts and templates that can be easily adapted to fit custom needs.Ĭode that is written using a typical C binding for OpenGL, e.g., GLEW, is fully compatible for the use with glbinding and causes no significant impact on runtime performance (see compare example): just replace all includes to the former binding, replace the initialization code and use the appropriate API namespace, e.g., gl for full availability of the OpenGL API.

cmake opengl es 2.0 glcreateshader

Glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros Īll OpenGL symbols are real functions and variables. Glbinding is a cross-platform C++ binding for the OpenGL API.






Cmake opengl es 2.0 glcreateshader